57 lines
2.4 KiB
HTML
57 lines
2.4 KiB
HTML
<HTML>
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<HEAD>
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<TITLE>Frontier II - Social Contract</TITLE>
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</HEAD>
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<BODY BGCOLOR="#000000" TEXT="#f0f0f0">
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<H2 ALIGN="CENTER">Frontier II</H2>
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<H3 ALIGN="CENTER">Social Contract (aka Rules of Conduct)</H3>
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<P>Version 1.0: Effective February 5, 2005.
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<P>By creating a game account, you agree to follow these rules of
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conduct. Violators of this contract may be subject to penalties ranging
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from warnings to account deletion, based on severity and frequency.
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<P>1. PURPOSE. These rules are designed to facilitate fair, honest,
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and respectful interactions between players. In any society, there must
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be a framework of limitations that guide behaviors, and for the
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diverse community of Frontier players, this is the universal
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framework that we can all draw upon for guidance.
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<P>2. INTEGRITY. You are expected to play this game without cheating.
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Cheating is defined as any action which gives one player an unfair
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advatage over other players, and it is not tolerated in any form.
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<P>3. RESPECT. As you develop your characters over time, you may have
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the chance to taunt the enemy or develop feuds with other players.
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Remember that there are real people behind every character in this
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game, all of different ages and backgrounds. Keep your language
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clean, avoid explicit topics, and be mindful of how your words may
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affect other players.
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<P>4. ROLEPLAY. Narratives of your characters' lives from day to day
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are fun for some people, but certainly not required. This isn't what
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we mean by roleplay. We do expect you to create unique, individual
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identities for each character you play ("ROLE"), and portray this
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identity consistently through your character's actions, behaviors,
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and messages ("PLAY").
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<P>5. FUN. The reason people play games is to have fun. Rulers
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are entrusted with the principle means of creating and ending wars,
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and fighting wars is the main focus of the game. Therefore, these few
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people have the responsibility to consider the enjoyment of all
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players in addition to personal and imperial motives of their
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characters.
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<P>6. PRIVACY. Your name, and optionally, your email address, will be
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shared with other players of the game for the purpose of enhancing
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the entire game community. This is still considered private
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information and may not be shared with any third parties who do not
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have an active game account.
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<P><HR>
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<P ALIGN="CENTER"><FONT SIZE="-1">Copyright © 2024 Justin Pope. All rights reserved.</FONT>
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</BODY></HTML> |