It's Cow Game! Version 2.04!

This commit is contained in:
PajamaBee 2024-09-19 23:06:51 -05:00
commit a9e1ed9ddd
3148 changed files with 95332 additions and 0 deletions

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extends Interaction
func _ready():
add_action("Pick Up", pickUp)
func pickUp():
var item = get_parent().item
var player = GameVariables.player
if player.currentInteractingItem == item:
player.change_state("Idle")
if get_parent().keyItem:
InventoryManager.add_item_to_inventory(item, 1, "keyItems")
else:
InventoryManager.add_item_to_inventory(item)
get_parent().queue_free()

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[gd_scene load_steps=3 format=3 uid="uid://bt2n0yqtg4rdu"]
[ext_resource type="PackedScene" path="res://Interactions/Interactable/interaction.tscn" id="1_sas5q"]
[ext_resource type="Script" path="res://Interactions/Pickupable/Pickupable.gd" id="2_v4ydm"]
[node name="Pickupable" instance=ExtResource("1_sas5q")]
script = ExtResource("2_v4ydm")