It's Cow Game! Version 2.04!
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a9e1ed9ddd
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NPCs/Beach/Ants/Ant2/Ant2.png
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NPCs/Beach/Ants/Ant2/Ant2.png.import
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NPCs/Beach/Ants/Ant2/Ant2.png.import
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NPCs/Beach/Ants/Ant2/Ant2Old.png.import
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NPCs/Beach/Ants/Ant2/Ant3.png
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NPCs/Beach/Ants/Ant2/Ant3.png.import
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7
NPCs/Beach/Ants/Ant2/Ifa.dialogue
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NPCs/Beach/Ants/Ant2/Ifa.dialogue
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~ start
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Ifa: *Ifa is making popping sounds with her mouth*
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Ifa: *Most ants can't do that*
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Ifa: *It's very impressive*
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=> END
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NPCs/Beach/Ants/Ant2/Ifa.dialogue.import
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NPCs/Beach/Ants/Ant2/Ifa.dialogue.import
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[params]
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defaults=true
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4
NPCs/Beach/Ants/Ant2/Ifa.gd
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NPCs/Beach/Ants/Ant2/Ifa.gd
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extends NPC
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func _ready():
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dialogueResource = load("res://NPCs/Beach/Ants/Ant2/Ifa.dialogue")
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59
NPCs/Beach/Ants/Ant2/Ifa.tscn
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NPCs/Beach/Ants/Ant2/Ifa.tscn
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radius = 5.38516
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[node name="Ifa" instance=ExtResource("1_udq2m")]
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script = ExtResource("2_qwbac")
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[node name="Sprite" parent="." index="0"]
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offset_left = -17.0
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offset_bottom = 6.0
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metadata/_edit_use_anchors_ = true
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[node name="Talkable" parent="." index="2"]
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disabled = true
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[editable path="Interactable"]
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[editable path="Interactable/ActionMenu"]
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[editable path="Talkable"]
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