It's Cow Game! Version 2.04!
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commit
a9e1ed9ddd
3148 changed files with 95332 additions and 0 deletions
8
NPCs/Beach/Snak/Snak.dialogue
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8
NPCs/Beach/Snak/Snak.dialogue
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~ start
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Tyler: Welcome Welcome to my Snak Shak.
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Tyler: I have remodeled this old shack into the renowned Snak Shak.
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Tyler: I have prepared many Delicacies that I found in the old shack.
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Tyler: Please enjoy them; I recommend the Wustard.
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=> END
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15
NPCs/Beach/Snak/Snak.dialogue.import
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15
NPCs/Beach/Snak/Snak.dialogue.import
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[remap]
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importer="dialogue_manager_compiler_11"
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type="Resource"
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uid="uid://drmr326qshba7"
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path="res://.godot/imported/Snak.dialogue-3d0827ffb10b1a81610a9203b9a85746.tres"
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[deps]
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source_file="res://NPCs/Beach/Snak/Snak.dialogue"
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dest_files=["res://.godot/imported/Snak.dialogue-3d0827ffb10b1a81610a9203b9a85746.tres"]
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[params]
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defaults=true
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4
NPCs/Beach/Snak/Snak.gd
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NPCs/Beach/Snak/Snak.gd
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extends NPC
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func _ready():
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dialogueResource = load("res://NPCs/Beach/Snak/Snak.dialogue")
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BIN
NPCs/Beach/Snak/Snak.png
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BIN
NPCs/Beach/Snak/Snak.png
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Binary file not shown.
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After Width: | Height: | Size: 843 B |
34
NPCs/Beach/Snak/Snak.png.import
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NPCs/Beach/Snak/Snak.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://d170nfxigc28x"
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path="res://.godot/imported/Snak.png-a489aa675d35503a982846f49c1ed2b0.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://NPCs/Beach/Snak/Snak.png"
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dest_files=["res://.godot/imported/Snak.png-a489aa675d35503a982846f49c1ed2b0.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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49
NPCs/Beach/Snak/Snak.tscn
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49
NPCs/Beach/Snak/Snak.tscn
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[gd_scene load_steps=6 format=3 uid="uid://b65h8ptq88k31"]
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[ext_resource type="PackedScene" uid="uid://doqfsp7yxools" path="res://NPCs/NPC.tscn" id="1_ycn6h"]
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[ext_resource type="Script" path="res://NPCs/Beach/Snak/Snak.gd" id="2_kaunn"]
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[ext_resource type="Texture2D" uid="uid://d170nfxigc28x" path="res://NPCs/Beach/Snak/Snak.png" id="3_wsidj"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_bfh8j"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("3_wsidj")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_1wnv4"]
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radius = 45.0
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[node name="Snak" instance=ExtResource("1_ycn6h")]
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script = ExtResource("2_kaunn")
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[node name="Sprite" parent="." index="0"]
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position = Vector2(0, -43)
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sprite_frames = SubResource("SpriteFrames_bfh8j")
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[node name="Interactable" parent="." index="1"]
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position = Vector2(0, -43)
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[node name="Panel" parent="Interactable" index="1"]
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offset_left = -36.0
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offset_top = -12.0
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offset_right = 36.0
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offset_bottom = 14.0
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metadata/_edit_use_anchors_ = true
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[node name="Talkable" parent="." index="2"]
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position = Vector2(0, -43)
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[node name="CollisionShape2D" parent="Talkable/InteractionArea" index="0"]
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shape = SubResource("CircleShape2D_1wnv4")
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[node name="CollisionShape2D" parent="." index="3"]
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position = Vector2(0, -39)
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[editable path="Interactable"]
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[editable path="Interactable/ActionMenu"]
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[editable path="Talkable"]
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