It's Cow Game! Version 2.04!
13
NPCs/HighlandCow/HighlandCow.dialogue
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|
|||
~ start
|
||||
|
||||
% Marlow: Sometimes you gotta be serious about things. But most of the time it's more important to be a little silly.
|
||||
% Marlow: Every tree is a work of art!
|
||||
% Marlow: My fav thing to do at the faire is going through the funnel (fun tunnel). It's just so... fun!
|
||||
% Marlow: Creating things helps to keep the void at bay. Most days I'm just creating my own existence, and that counts, too.
|
||||
% Marlow: I wonder what life would be like as a horse... is it possible to somehow simulate the life experience of another being?
|
||||
% Marlow: I've eaten soooooooo many churros today. I feel energetic!
|
||||
% Marlow: Moo!
|
||||
% Marlow: Awwwooooooo! That was my wolf howl impression! Cool, huh?
|
||||
% Marlow: Your fur looks so healthy and glossy today!
|
||||
|
||||
=> END
|
||||
15
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103
NPCs/HighlandCow/highland_cow.gd
Normal file
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@ -0,0 +1,103 @@
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|||
extends NPC
|
||||
|
||||
var rng = RandomNumberGenerator.new()
|
||||
var moveSpeed = 200
|
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|
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var waitTimer = 0
|
||||
var sitting = false
|
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var onPhone = false
|
||||
|
||||
var waited = false
|
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|
||||
func _ready():
|
||||
characterName = "Marlow"
|
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pronouns = "they/them"
|
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|
||||
GlobalEvents.itemBurnt.connect(puppet_burnt)
|
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GlobalEvents.itemBeheld.connect(puppet_shown)
|
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GlobalEvents.itemPlayedWith.connect(puppet_shown)
|
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GlobalEvents.itemWeaved.connect(puppet_weaved)
|
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func puppet_burnt(item:Item):
|
||||
if item.get_name(false) == "Marlow Puppet":
|
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MessageManager.addMessage("Destruction is a form of creation.", self, "Marlow", Color.ORANGE_RED)
|
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|
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func puppet_shown(item:Item):
|
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if item.get_name(false) == "Marlow Puppet":
|
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MessageManager.addMessage("Omg so handsome...! And the puppet is cute too :3", self, "Marlow", Color.ORANGE_RED)
|
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func puppet_weaved(item:Item):
|
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if item.get_name(false) == "Marlow Puppet":
|
||||
MessageManager.addMessage("Wow, you're really good at this, you even made it turn pink!", self, "Marlow", Color.ORANGE_RED)
|
||||
|
||||
func _process(delta):
|
||||
waitTimer -= delta
|
||||
if waitTimer <= 0:
|
||||
if !waited:
|
||||
waited = true
|
||||
if onPhone:
|
||||
$Sprite.play("OnTheyPhone")
|
||||
elif sitting:
|
||||
$Sprite.play("Sit")
|
||||
wait_between_actions()
|
||||
else:
|
||||
pick_next_action()
|
||||
|
||||
func wait_between_actions():
|
||||
waitTimer = rng.randf_range(0.5, 3)
|
||||
|
||||
func pick_next_action():
|
||||
if onPhone:
|
||||
var nextActionResult = rng.randi_range(0, 4)
|
||||
if nextActionResult <= 1:
|
||||
put_away_phone()
|
||||
elif nextActionResult <= 4:
|
||||
wait_between_actions()
|
||||
elif sitting:
|
||||
var nextActionResult = rng.randi_range(0, 4)
|
||||
if nextActionResult <= 1:
|
||||
stand_up()
|
||||
elif nextActionResult <= 3:
|
||||
take_out_phone()
|
||||
elif nextActionResult <= 4:
|
||||
wait_between_actions()
|
||||
else:
|
||||
var nextActionResult = rng.randi_range(0, 4)
|
||||
if nextActionResult <= 1:
|
||||
sit_down()
|
||||
elif nextActionResult <= 4:
|
||||
wait_between_actions()
|
||||
|
||||
waited = false
|
||||
|
||||
func sit_down():
|
||||
$Sprite.play("SitDown")
|
||||
sitting = true
|
||||
waitTimer = 1.5
|
||||
|
||||
func sit():
|
||||
$Sprite.play("Sit")
|
||||
waitTimer = 3
|
||||
|
||||
func stand_up():
|
||||
$Sprite.play("Stand")
|
||||
sitting = false
|
||||
waitTimer = 4
|
||||
|
||||
func walk():
|
||||
$Sprite.play("Walk")
|
||||
waitTimer = 2
|
||||
|
||||
func take_out_phone():
|
||||
onPhone = true
|
||||
$Sprite.play("PhonePullout")
|
||||
waitTimer = 1
|
||||
|
||||
func put_away_phone():
|
||||
onPhone = false
|
||||
$Sprite.play("PhonePullout")
|
||||
waitTimer = 1
|
||||
|
||||
func on_they_phone():
|
||||
$Sprite.play("OnTheyPhone")
|
||||
waitTimer = rng.randf_range(2, 5)
|
||||
113
NPCs/HighlandCow/highland_cow.tscn
Normal file
|
|
@ -0,0 +1,113 @@
|
|||
[gd_scene load_steps=16 format=3 uid="uid://dmqdlaqf33hvt"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://doqfsp7yxools" path="res://NPCs/NPC.tscn" id="1_1rfh1"]
|
||||
[ext_resource type="Script" path="res://NPCs/HighlandCow/highland_cow.gd" id="2_66nyb"]
|
||||
[ext_resource type="Texture2D" uid="uid://b7lonu3dxxrbt" path="res://NPCs/HighlandCow/OnTheyPhone/highlandcowl4.png" id="3_8g6wd"]
|
||||
[ext_resource type="Resource" uid="uid://5mpuirtfejsa" path="res://NPCs/HighlandCow/HighlandCow.dialogue" id="3_w2t8t"]
|
||||
[ext_resource type="Texture2D" uid="uid://cimceym0i8i6g" path="res://NPCs/HighlandCow/OnTheyPhone/highlandcowl5.png" id="4_yeee2"]
|
||||
[ext_resource type="Texture2D" uid="uid://cb4lx3dtax25g" path="res://NPCs/HighlandCow/OnTheyPhone/highlandcowl6.png" id="5_wy85p"]
|
||||
[ext_resource type="Texture2D" uid="uid://cskckp2bfsu8o" path="res://NPCs/HighlandCow/OnTheyPhone/highlandcowl7.png" id="6_5qp7b"]
|
||||
[ext_resource type="Texture2D" uid="uid://dmasq5usp034i" path="res://NPCs/HighlandCow/Sit/highlandcowl.png" id="6_mpa1s"]
|
||||
[ext_resource type="Texture2D" uid="uid://b8nvfhgllpe8e" path="res://NPCs/HighlandCow/OnTheyPhone/highlandcowl8.png" id="7_gapsb"]
|
||||
[ext_resource type="Texture2D" uid="uid://eofxbfn0av5a" path="res://NPCs/HighlandCow/Sit/highlandcowl2.png" id="7_ifaa1"]
|
||||
[ext_resource type="Texture2D" uid="uid://bb1rmi50tv7b1" path="res://NPCs/HighlandCow/Walk/highlandcow2.png" id="8_57k70"]
|
||||
[ext_resource type="Texture2D" uid="uid://di35kwuaft1lc" path="res://NPCs/HighlandCow/OnTheyPhone/highlandcowlPhone.png" id="8_qbg48"]
|
||||
[ext_resource type="Texture2D" uid="uid://crpn3s67twkmr" path="res://NPCs/HighlandCow/Walk/highlandcow.png" id="9_js1ih"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_m7bny"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("3_8g6wd")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("4_yeee2")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("5_wy85p")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("6_5qp7b")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("7_gapsb")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"OnTheyPhone",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("8_qbg48")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"PhonePullout",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("7_ifaa1")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"Sit",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("6_mpa1s")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("7_ifaa1")
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"SitDown",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("9_js1ih")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"Stand",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("8_57k70")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("9_js1ih")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"Walk",
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8naus"]
|
||||
size = Vector2(128, 10)
|
||||
|
||||
[node name="HighlandCow" instance=ExtResource("1_1rfh1")]
|
||||
script = ExtResource("2_66nyb")
|
||||
dialogueResource = ExtResource("3_w2t8t")
|
||||
|
||||
[node name="Sprite" parent="." index="0"]
|
||||
position = Vector2(0, -57)
|
||||
sprite_frames = SubResource("SpriteFrames_m7bny")
|
||||
animation = &"Stand"
|
||||
|
||||
[node name="Panel" parent="Interactable" index="1"]
|
||||
offset_left = -75.0
|
||||
offset_top = -87.0
|
||||
offset_right = 77.0
|
||||
offset_bottom = 5.0
|
||||
|
||||
[node name="CollisionShape2D" parent="Talkable/InteractionArea" index="0"]
|
||||
position = Vector2(8, -32)
|
||||
|
||||
[node name="CollisionShape2D" parent="." index="3"]
|
||||
position = Vector2(11, -2)
|
||||
shape = SubResource("RectangleShape2D_8naus")
|
||||
|
||||
[editable path="Interactable"]
|
||||
[editable path="Interactable/ActionMenu"]
|
||||
[editable path="Talkable"]
|
||||