It's Cow Game! Version 2.04!
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27
NPCs/HomeArea/ExperiencingHorse/ExperiencingHorse.dialogue
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NPCs/HomeArea/ExperiencingHorse/ExperiencingHorse.dialogue
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~ start
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if DialogueBoxManager.currentSpeaker.eating_check():
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Tomato: om nom nom
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=> END
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Tomato: I love eating tomatoes, what an experience.
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Tomato: There are so many ways to experience an item.
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Tomato: Eat, drink, behold, burn, weave, play, or caramellize them.
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Tomato: Doing something for the first time is what makes an experience.
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Tomato: Even watching me eat a tomato could be an experience.
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Tomato: By the way, do you have a tomato I could have? Plain only please :)
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- yes => attemptTomato
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- no => no
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~ attemptTomato
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if DialogueBoxManager.currentSpeaker.tomato_check():
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Tomato: Oh boy!
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do DialogueBoxManager.currentSpeaker.eat_tomato()
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Tomato: Om nom nom
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=> END
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else:
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Tomato: Hm, I looked through all your stuff and don't see any plain tomatoes.
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=> no
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~ no
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Tomato: Ok have good times :)
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=> END
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