It's Cow Game! Version 2.04!
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a9e1ed9ddd
3148 changed files with 95332 additions and 0 deletions
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~ start
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Jonald: *Jonald stares intently with a fierce gaze*
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Jonald: Hello is it your time to leave?
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- Yes => yes
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- No => no
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~ yes
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Jonald: Goodbye
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do DialogueBoxManager.currentSpeaker.enter_lair()
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=> END
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~ no
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Jonald: Ok
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=> END
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[remap]
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importer="dialogue_manager_compiler_11"
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type="Resource"
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uid="uid://doug0qvt4v1xq"
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path="res://.godot/imported/JonaldLairEntranceGuard.dialogue-2e683de1c929dd4f4d440de37b4497ee.tres"
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[deps]
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source_file="res://NPCs/Jonald/JonaldLairJonalds/EntranceJonald/JonaldLairEntranceGuard.dialogue"
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dest_files=["res://.godot/imported/JonaldLairEntranceGuard.dialogue-2e683de1c929dd4f4d440de37b4497ee.tres"]
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[params]
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defaults=true
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extends NPC
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func enter_lair():
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LocationManager.changeLocation(LocationManager.Locations.JonaldLairEntrance, 0)
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func _ready():
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dialogueResource = load("res://NPCs/Jonald/JonaldLairJonalds/EntranceJonald/JonaldLairEntranceGuard.dialogue")
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[gd_scene load_steps=5 format=3 uid="uid://dmis0qb56b23e"]
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[ext_resource type="PackedScene" uid="uid://doqfsp7yxools" path="res://NPCs/NPC.tscn" id="1_v6gls"]
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[ext_resource type="Script" path="res://NPCs/Jonald/JonaldLairJonalds/EntranceJonald/jonaldLairEntranceGuard.gd" id="2_l0km3"]
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[ext_resource type="Texture2D" uid="uid://nevhel5mtr64" path="res://NPCs/Jonald/Jonald.png" id="3_rmhlw"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_xh8md"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("3_rmhlw")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="Jonald" instance=ExtResource("1_v6gls")]
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script = ExtResource("2_l0km3")
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[node name="Sprite" parent="." index="0"]
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sprite_frames = SubResource("SpriteFrames_xh8md")
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[node name="Panel" parent="Interactable" index="1"]
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offset_left = -27.0
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offset_top = -15.0
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offset_right = 30.0
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offset_bottom = 12.0
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[node name="CollisionShape2D" parent="Talkable/InteractionArea" index="0"]
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visible = false
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[node name="CollisionShape2D" parent="." index="3"]
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visible = false
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disabled = true
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[editable path="Interactable"]
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[editable path="Interactable/ActionMenu"]
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[editable path="Talkable"]
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