It's Cow Game! Version 2.04!

This commit is contained in:
PajamaBee 2024-09-19 23:06:51 -05:00
commit a9e1ed9ddd
3148 changed files with 95332 additions and 0 deletions

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~ start
Jonald: *Jonald stares intently with a fierce gaze*
Jonald: Hello is it your time to leave?
- Yes => yes
- No => no
~ yes
Jonald: Goodbye
do DialogueBoxManager.currentSpeaker.enter_lair()
=> END
~ no
Jonald: Ok
=> END

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[remap]
importer="dialogue_manager_compiler_11"
type="Resource"
uid="uid://doug0qvt4v1xq"
path="res://.godot/imported/JonaldLairEntranceGuard.dialogue-2e683de1c929dd4f4d440de37b4497ee.tres"
[deps]
source_file="res://NPCs/Jonald/JonaldLairJonalds/EntranceJonald/JonaldLairEntranceGuard.dialogue"
dest_files=["res://.godot/imported/JonaldLairEntranceGuard.dialogue-2e683de1c929dd4f4d440de37b4497ee.tres"]
[params]
defaults=true

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extends NPC
func enter_lair():
LocationManager.changeLocation(LocationManager.Locations.JonaldLairEntrance, 0)
func _ready():
dialogueResource = load("res://NPCs/Jonald/JonaldLairJonalds/EntranceJonald/JonaldLairEntranceGuard.dialogue")

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[gd_scene load_steps=5 format=3 uid="uid://dmis0qb56b23e"]
[ext_resource type="PackedScene" uid="uid://doqfsp7yxools" path="res://NPCs/NPC.tscn" id="1_v6gls"]
[ext_resource type="Script" path="res://NPCs/Jonald/JonaldLairJonalds/EntranceJonald/jonaldLairEntranceGuard.gd" id="2_l0km3"]
[ext_resource type="Texture2D" uid="uid://nevhel5mtr64" path="res://NPCs/Jonald/Jonald.png" id="3_rmhlw"]
[sub_resource type="SpriteFrames" id="SpriteFrames_xh8md"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("3_rmhlw")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[node name="Jonald" instance=ExtResource("1_v6gls")]
script = ExtResource("2_l0km3")
[node name="Sprite" parent="." index="0"]
sprite_frames = SubResource("SpriteFrames_xh8md")
[node name="Panel" parent="Interactable" index="1"]
offset_left = -27.0
offset_top = -15.0
offset_right = 30.0
offset_bottom = 12.0
[node name="CollisionShape2D" parent="Talkable/InteractionArea" index="0"]
visible = false
[node name="CollisionShape2D" parent="." index="3"]
visible = false
disabled = true
[editable path="Interactable"]
[editable path="Interactable/ActionMenu"]
[editable path="Talkable"]