It's Cow Game! Version 2.04!
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commit
a9e1ed9ddd
3148 changed files with 95332 additions and 0 deletions
3
NPCs/Tutorial/EllieMode/Monkey/Monkey.dialogue
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3
NPCs/Tutorial/EllieMode/Monkey/Monkey.dialogue
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~ start
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Joe: i'm the president of the island
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15
NPCs/Tutorial/EllieMode/Monkey/Monkey.dialogue.import
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15
NPCs/Tutorial/EllieMode/Monkey/Monkey.dialogue.import
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[remap]
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importer="dialogue_manager_compiler_11"
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type="Resource"
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uid="uid://dqpnhufp1qbqo"
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path="res://.godot/imported/Monkey.dialogue-59633db3be0a27df55f57b62627a1be6.tres"
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[deps]
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source_file="res://NPCs/Tutorial/EllieMode/Monkey/Monkey.dialogue"
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dest_files=["res://.godot/imported/Monkey.dialogue-59633db3be0a27df55f57b62627a1be6.tres"]
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[params]
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defaults=true
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4
NPCs/Tutorial/EllieMode/Monkey/Monkey.gd
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4
NPCs/Tutorial/EllieMode/Monkey/Monkey.gd
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extends NPC
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func _ready():
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dialogueResource = load("res://NPCs/Tutorial/EllieMode/Monkey/Monkey.dialogue")
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BIN
NPCs/Tutorial/EllieMode/Monkey/Monkey.png
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BIN
NPCs/Tutorial/EllieMode/Monkey/Monkey.png
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Binary file not shown.
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After Width: | Height: | Size: 2.2 KiB |
34
NPCs/Tutorial/EllieMode/Monkey/Monkey.png.import
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NPCs/Tutorial/EllieMode/Monkey/Monkey.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dolawgltaj7h6"
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path="res://.godot/imported/Monkey.png-d2495a86e0839f156d6cc7d6e671e447.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://NPCs/Tutorial/EllieMode/Monkey/Monkey.png"
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dest_files=["res://.godot/imported/Monkey.png-d2495a86e0839f156d6cc7d6e671e447.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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45
NPCs/Tutorial/EllieMode/Monkey/Monkey.tscn
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45
NPCs/Tutorial/EllieMode/Monkey/Monkey.tscn
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[gd_scene load_steps=6 format=3 uid="uid://dtwg0fhgvbr67"]
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[ext_resource type="PackedScene" uid="uid://doqfsp7yxools" path="res://NPCs/NPC.tscn" id="1_r0n3l"]
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[ext_resource type="Script" path="res://NPCs/Tutorial/EllieMode/Monkey/Monkey.gd" id="2_sufov"]
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[ext_resource type="Texture2D" uid="uid://dolawgltaj7h6" path="res://NPCs/Tutorial/EllieMode/Monkey/Monkey.png" id="3_efu4c"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_jdn3x"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("3_efu4c")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_yv3vt"]
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radius = 6.0
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height = 116.0
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[node name="Monkey" instance=ExtResource("1_r0n3l")]
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script = ExtResource("2_sufov")
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[node name="Sprite" parent="." index="0"]
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position = Vector2(35, -41)
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sprite_frames = SubResource("SpriteFrames_jdn3x")
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[node name="Panel" parent="Interactable" index="1"]
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offset_left = -55.0
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offset_top = -87.0
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offset_right = 124.0
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offset_bottom = 14.0
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[node name="CollisionShape2D" parent="Talkable/InteractionArea" index="0"]
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position = Vector2(0, -25)
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[node name="CollisionShape2D" parent="." index="3"]
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position = Vector2(3, 5)
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rotation = 1.5708
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shape = SubResource("CapsuleShape2D_yv3vt")
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[editable path="Interactable"]
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[editable path="Interactable/ActionMenu"]
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[editable path="Talkable"]
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