It's Cow Game! Version 2.04!

This commit is contained in:
PajamaBee 2024-09-19 23:06:51 -05:00
commit a9e1ed9ddd
3148 changed files with 95332 additions and 0 deletions

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~ start
Scavenging Sheep: this is my pile :)
Scavenging Sheep: but you can scavenge it also it's ok cause it contains a real large amount of things
=> END

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[remap]
importer="dialogue_manager_compiler_11"
type="Resource"
uid="uid://6v8fpnq8cld3"
path="res://.godot/imported/ScavengingSheepMuseum.dialogue-bc870fa1267953fd6b90504c7412cb74.tres"
[deps]
source_file="res://NPCs/Tutorial/Museum/ScavengingSheep/ScavengingSheepMuseum.dialogue"
dest_files=["res://.godot/imported/ScavengingSheepMuseum.dialogue-bc870fa1267953fd6b90504c7412cb74.tres"]
[params]
defaults=true

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extends "res://NPCs/Tutorial/Normal/ScavengingSheep/ScavengingSheep.gd"
func _ready():
dialogueResource = load("res://NPCs/Tutorial/Museum/ScavengingSheep/ScavengingSheepMuseum.dialogue")

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[gd_scene load_steps=8 format=3 uid="uid://d6badkbews0m"]
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[ext_resource type="PackedScene" uid="uid://c31736waactb2" path="res://Interactions/Talking/Talkable.tscn" id="3_ptehf"]
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size = Vector2(84, 14)
[sub_resource type="SpriteFrames" id="SpriteFrames_lnefd"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_fp5vk")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_j7osu"]
radius = 58.0086
[node name="ScavengingSheep" type="StaticBody2D"]
script = ExtResource("1_0swsa")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(27, -5)
shape = SubResource("RectangleShape2D_3fv85")
[node name="Sprite" type="AnimatedSprite2D" parent="."]
position = Vector2(12, -42)
sprite_frames = SubResource("SpriteFrames_lnefd")
[node name="Talkable" parent="." instance=ExtResource("3_ptehf")]
[node name="CollisionShape2D" parent="Talkable/InteractionArea" index="0"]
position = Vector2(5, -42)
shape = SubResource("CircleShape2D_j7osu")
[node name="Interactable" parent="." instance=ExtResource("4_dohoh")]
[node name="Panel" parent="Interactable" index="1"]
offset_left = -51.0
offset_top = -81.0
offset_right = 75.0
offset_bottom = 0.0
[editable path="Talkable"]
[editable path="Interactable"]
[editable path="Interactable/ActionMenu"]