It's Cow Game! Version 2.04!
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40
NPCs/Tutorial/Normal/JuicingJaguar/JuicingJaguar.dialogue
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40
NPCs/Tutorial/Normal/JuicingJaguar/JuicingJaguar.dialogue
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~ start
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if not get_save_value("tutorialJaguarTalked", false)
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=> init
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elif get_save_value("tutorialJaguarDone", false)
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=> rand
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elif get_save_value("tutorialJuiced", false)
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=> postJuice
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else
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=> midJuice
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=> END
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~ init
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Juicing Jaguar: ... Hey... wanna know a secret? You can juice pretty much every item you find...
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Juicing Jaguar: That's right, there is juice in almost everything... sometimes there's also goo... or further secrets!
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Juicing Jaguar: Just pop your stuff into a juicing machine like this one I have right here, and see what happens...
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Juicing Jaguar: Try juicing an orange. If you dont have one go talk to scavanging sheep
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do set_save_value("tutorialJaguarTalked", true)
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=> END
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~ midJuice
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Juicing Jaguar: Try juicing an orange. If you dont have one go talk to scavanging sheep
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=> END
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~ postJuice
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Juicing Jaguar: Now, using a juicing machine is simple...
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Juicing Jaguar: ...juice drinking is a skill that takes a lot of experience to truly excel in...
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Juicing Jaguar: Some juices are easy to drink even for a beginner
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Juicing Jaguar: Others can only be ingested by a veritable juice connoisseur such as myself...
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Juicing Jaguar: Good luck, novice juice enthusiast...
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do set_save_value("tutorialJaguarDone", true)
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=> END
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~ rand
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% Juicing Jaguar: Feeling juicy?
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% Juicing Jaguar: What could be more refreshing than a nice glass of juice?
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- continue => END
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- repeat tutorial => init
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@ -0,0 +1,15 @@
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[remap]
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importer="dialogue_manager_compiler_11"
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type="Resource"
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uid="uid://cccp2wsdq02ql"
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path="res://.godot/imported/JuicingJaguar.dialogue-ec158bb3f199f33a60d55041e50f7af3.tres"
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[deps]
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source_file="res://NPCs/Tutorial/Normal/JuicingJaguar/JuicingJaguar.dialogue"
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dest_files=["res://.godot/imported/JuicingJaguar.dialogue-ec158bb3f199f33a60d55041e50f7af3.tres"]
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[params]
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defaults=true
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13
NPCs/Tutorial/Normal/JuicingJaguar/JuicingJaguar.gd
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NPCs/Tutorial/Normal/JuicingJaguar/JuicingJaguar.gd
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@ -0,0 +1,13 @@
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extends NPC
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# Called when the node enters the scene tree for the first time.
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func _ready():
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characterName = "Juicing Jaguar"
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pronouns = "any"
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dialogueResource = load("res://NPCs/Tutorial/Normal/JuicingJaguar/JuicingJaguar.dialogue")
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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53
NPCs/Tutorial/Normal/JuicingJaguar/JuicingJaguar.tscn
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53
NPCs/Tutorial/Normal/JuicingJaguar/JuicingJaguar.tscn
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[gd_scene load_steps=8 format=3 uid="uid://c01l3yqjfdav0"]
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[ext_resource type="Script" path="res://NPCs/Tutorial/Normal/JuicingJaguar/JuicingJaguar.gd" id="1_h0kve"]
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[ext_resource type="Texture2D" uid="uid://bp4ic0vjga07h" path="res://NPCs/Tutorial/Normal/JuicingJaguar/jaguar.png" id="2_p3igi"]
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[ext_resource type="PackedScene" uid="uid://c31736waactb2" path="res://Interactions/Talking/Talkable.tscn" id="3_l27ci"]
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[ext_resource type="PackedScene" uid="uid://bqibe7ha6r5ls" path="res://Interactions/Interactable/interactable.tscn" id="4_tbday"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ycqct"]
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size = Vector2(128, 63)
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[sub_resource type="SpriteFrames" id="SpriteFrames_8ue1k"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("2_p3igi")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_vq17j"]
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radius = 84.1487
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[node name="JuicingJaguar" type="StaticBody2D"]
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script = ExtResource("1_h0kve")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(13, -29.5)
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shape = SubResource("RectangleShape2D_ycqct")
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[node name="Sprite" type="AnimatedSprite2D" parent="."]
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position = Vector2(13, -41)
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sprite_frames = SubResource("SpriteFrames_8ue1k")
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flip_h = true
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[node name="Talkable" parent="." instance=ExtResource("3_l27ci")]
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[node name="CollisionShape2D" parent="Talkable/InteractionArea" index="0"]
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position = Vector2(17, -43)
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shape = SubResource("CircleShape2D_vq17j")
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[node name="Interactable" parent="." instance=ExtResource("4_tbday")]
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[node name="Panel" parent="Interactable" index="1"]
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offset_left = -54.0
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offset_top = -88.0
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offset_right = 81.0
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offset_bottom = -1.0
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[editable path="Talkable"]
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[editable path="Interactable"]
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[editable path="Interactable/ActionMenu"]
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BIN
NPCs/Tutorial/Normal/JuicingJaguar/jaguar.png
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BIN
NPCs/Tutorial/Normal/JuicingJaguar/jaguar.png
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Binary file not shown.
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After Width: | Height: | Size: 17 KiB |
34
NPCs/Tutorial/Normal/JuicingJaguar/jaguar.png.import
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NPCs/Tutorial/Normal/JuicingJaguar/jaguar.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bp4ic0vjga07h"
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path="res://.godot/imported/jaguar.png-425a7a37757560410ca795824e47ac0f.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://NPCs/Tutorial/Normal/JuicingJaguar/jaguar.png"
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dest_files=["res://.godot/imported/jaguar.png-425a7a37757560410ca795824e47ac0f.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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