It's Cow Game! Version 2.04!
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commit
a9e1ed9ddd
3148 changed files with 95332 additions and 0 deletions
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Objects/Arcade/ToyBoxes/ToysBox.png
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Objects/Arcade/ToyBoxes/ToysBox.png
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34
Objects/Arcade/ToyBoxes/ToysBox.png.import
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34
Objects/Arcade/ToyBoxes/ToysBox.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cjdnb4nwqv3fs"
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path="res://.godot/imported/ToysBox.png-9acd761fd1f6fcaa2aead3c743b34161.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Objects/Arcade/ToyBoxes/ToysBox.png"
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dest_files=["res://.godot/imported/ToysBox.png-9acd761fd1f6fcaa2aead3c743b34161.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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45
Objects/Arcade/ToyBoxes/toys_box.tscn
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Objects/Arcade/ToyBoxes/toys_box.tscn
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[gd_scene load_steps=7 format=3 uid="uid://vcwocduu471t"]
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[ext_resource type="PackedScene" uid="uid://xdiytyukup38" path="res://Objects/Scavengeable/scavenge_item.tscn" id="1_5vmkm"]
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[ext_resource type="Texture2D" uid="uid://cjdnb4nwqv3fs" path="res://Objects/Arcade/ToyBoxes/ToysBox.png" id="2_57ypw"]
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[ext_resource type="Script" path="res://Items/Toys/Other/StickyHand.gd" id="3_103cd"]
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[ext_resource type="Script" path="res://Items/Toys/Other/BouncyBall.gd" id="4_n45e8"]
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[ext_resource type="Script" path="res://Items/Foods/Snack/SugarStick.gd" id="5_byt3o"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_elgyl"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("2_57ypw")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="ToysBox" instance=ExtResource("1_5vmkm")]
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y_sort_enabled = true
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[node name="AnimatedSprite2D" parent="." index="0"]
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position = Vector2(-1, 0)
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sprite_frames = SubResource("SpriteFrames_elgyl")
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[node name="CollisionPolygon2D" parent="StaticBody2D" index="0"]
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polygon = PackedVector2Array(-33.5, 82.5, 37.5, 83.5, 42.5, 93.5, 25.5, 132.5, -33.5, 133.5)
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[node name="Panel" parent="Interactable" index="1"]
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offset_left = -33.0
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offset_top = 58.0
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offset_right = 24.0
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offset_bottom = 133.0
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[node name="Scavengeable" parent="." index="3"]
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scavengeDifficulty = 9
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dropItemClasses = Array[Resource]([ExtResource("3_103cd"), ExtResource("4_n45e8"), ExtResource("5_byt3o")])
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dropItemProbabilities = Array[int]([1, 2, 2])
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xpRewards = Array[int]([11, 9, 4])
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dropItemLocationOffsets = Array[Vector2]([Vector2(-40, 45), Vector2(0, 45), Vector2(30, 30)])
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[editable path="Interactable"]
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[editable path="Interactable/ActionMenu"]
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[editable path="Scavengeable"]
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