It's Cow Game! Version 2.04!
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commit
a9e1ed9ddd
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16
Skills/Building/Building.gd
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16
Skills/Building/Building.gd
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extends Skill
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class_name Building
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func _init():
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skillName = "Building"
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skillIcon = load("res://Skills/Building/BuildingIcon.png")
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func get_building_speed(item:Item):
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var buildingSpeed = 70
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buildingSpeed -= item.get_weight() * 2
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if buildingSpeed <= 20:
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buildingSpeed = 20
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return buildingSpeed
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BIN
Skills/Building/BuildingIcon.png
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BIN
Skills/Building/BuildingIcon.png
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Binary file not shown.
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After Width: | Height: | Size: 343 B |
34
Skills/Building/BuildingIcon.png.import
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Skills/Building/BuildingIcon.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ee4bs4nsiw4a"
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path="res://.godot/imported/BuildingIcon.png-3afe4b54eba362bf05dce373a0418b76.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Skills/Building/BuildingIcon.png"
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dest_files=["res://.godot/imported/BuildingIcon.png-3afe4b54eba362bf05dce373a0418b76.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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