It's Cow Game! Version 2.04!
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a9e1ed9ddd
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39
Skills/JuiceDrinking/JuiceDrinking.gd
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39
Skills/JuiceDrinking/JuiceDrinking.gd
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extends Skill
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class_name JuiceDrinking
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func _init():
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skillName = "Juice Drinking"
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skillIcon = load("res://Skills/JuiceDrinking/juiceDrinkingIcon.png")
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func get_drink_speed(item):
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var drinkSpeed = 30
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drinkSpeed -= (100 - item.get_edibility())*0.2
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if drinkSpeed <= 1:
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drinkSpeed = 1
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drinkSpeed += currentLevel * 0.1
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if drinkSpeed >= 35:
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drinkSpeed = 35
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return drinkSpeed
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func get_item_xp(item):
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var itemXP = 5
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itemXP += floori(item.get_value() * 1.5)
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itemXP += floori((100 - item.get_edibility())*0.8)
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if itemXP <= 0:
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itemXP = 1
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return itemXP
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func get_bleh_chance(item):
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var blehChance = 0
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blehChance = ((100 - item.get_edibility())*0.9) - (currentLevel*0.9)
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if currentLevel > 40:
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blehChance -= (currentLevel - 40) * 0.5
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return blehChance
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BIN
Skills/JuiceDrinking/juiceDrinkingIcon.png
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BIN
Skills/JuiceDrinking/juiceDrinkingIcon.png
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Binary file not shown.
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After Width: | Height: | Size: 255 B |
34
Skills/JuiceDrinking/juiceDrinkingIcon.png.import
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34
Skills/JuiceDrinking/juiceDrinkingIcon.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cpm2y1hysxxhp"
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path="res://.godot/imported/juiceDrinkingIcon.png-661aa417a3465fdd9e5ac78134ae06be.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Skills/JuiceDrinking/juiceDrinkingIcon.png"
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dest_files=["res://.godot/imported/juiceDrinkingIcon.png-661aa417a3465fdd9e5ac78134ae06be.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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