It's Cow Game! Version 2.04!
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commit
a9e1ed9ddd
3148 changed files with 95332 additions and 0 deletions
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Skills/Walking/Walking.gd
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7
Skills/Walking/Walking.gd
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extends Skill
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class_name Walking
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func _init():
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skillName = "Walking"
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skillIcon = load("res://Skills/Walking/walkingIcon.png")
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BIN
Skills/Walking/walkingIcon.png
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BIN
Skills/Walking/walkingIcon.png
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After Width: | Height: | Size: 363 B |
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Skills/Walking/walkingIcon.png.import
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Skills/Walking/walkingIcon.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cxy5a2tgi7p4r"
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path="res://.godot/imported/walkingIcon.png-eca2ca1f2d2bb02cfd1a1f06da08c675.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Skills/Walking/walkingIcon.png"
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dest_files=["res://.godot/imported/walkingIcon.png-eca2ca1f2d2bb02cfd1a1f06da08c675.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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