extends NPC const loveNovelItemClass = preload("res://Items/Paper/LoveNovel.gd") var loveNovel const loveTomeItemClass = preload("res://Items/Paper/LoveTome.gd") var loveTome func _ready(): dialogueResource = load("res://NPCs/Beavers/BlissfulBeaver/BlissfulBeaver.dialogue") loveNovel = loveNovelItemClass.new() loveTome = loveTomeItemClass.new() func take_novel(): InventoryManager.spend_item(loveNovel) func give_tome(): InventoryManager.add_item_to_inventory(loveTome) MessageManager.item_popup(loveTome.duplicate()) func novel_check(): return InventoryManager.check_if_in_inventory(loveNovel)