[gd_scene load_steps=6 format=3 uid="uid://b4ne378tbdq73"] [ext_resource type="PackedScene" uid="uid://xdiytyukup38" path="res://Objects/Scavengeable/scavenge_item.tscn" id="1_q01vx"] [ext_resource type="Texture2D" uid="uid://d2gmotiy6ax7y" path="res://Objects/Park/Trees/Tree.png" id="2_a1gw2"] [ext_resource type="Script" path="res://Items/Plants/Leaf.gd" id="4_ug7i0"] [ext_resource type="Script" path="res://Items/Plants/Stick.gd" id="5_f5e4q"] [sub_resource type="SpriteFrames" id="SpriteFrames_js7yx"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("2_a1gw2") }], "loop": true, "name": &"default", "speed": 5.0 }] [node name="OakTree" instance=ExtResource("1_q01vx")] [node name="AnimatedSprite2D" parent="." index="0"] sprite_frames = SubResource("SpriteFrames_js7yx") [node name="Scavengeable" parent="." index="3"] scavengeDifficulty = 3 dropItemClasses = Array[Resource]([ExtResource("4_ug7i0"), ExtResource("5_f5e4q")]) dropItemProbabilities = Array[int]([4, 4]) xpRewards = Array[int]([2, 3]) dropItemLocationOffsets = Array[Vector2]([Vector2(-75, 6), Vector2(37, 10), Vector2(-37, 10), Vector2(75, 6), Vector2(0, 15)]) [editable path="Interactable"] [editable path="Interactable/ActionMenu"] [editable path="Scavengeable"]