[gd_scene load_steps=7 format=3 uid="uid://cpo8mgn7l5ab1"] [ext_resource type="PackedScene" uid="uid://xdiytyukup38" path="res://Objects/Scavengeable/scavenge_item.tscn" id="1_q5fnw"] [ext_resource type="Texture2D" uid="uid://bl7pmmplrcyhc" path="res://Objects/Park/Trees/OrangeTree.png" id="2_wwsip"] [ext_resource type="Script" path="res://Items/Foods/Fruits/Orange.gd" id="3_l5vh5"] [ext_resource type="Script" path="res://Items/Plants/Leaf.gd" id="4_dwqfn"] [ext_resource type="Script" path="res://Items/Plants/Stick.gd" id="5_ndlmb"] [sub_resource type="SpriteFrames" id="SpriteFrames_js7yx"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("2_wwsip") }], "loop": true, "name": &"default", "speed": 5.0 }] [node name="OrangeTree" instance=ExtResource("1_q5fnw")] [node name="AnimatedSprite2D" parent="." index="0"] sprite_frames = SubResource("SpriteFrames_js7yx") [node name="Scavengeable" parent="." index="3"] scavengeDifficulty = 10 dropItemClasses = Array[Resource]([ExtResource("3_l5vh5"), ExtResource("4_dwqfn"), ExtResource("5_ndlmb")]) dropItemProbabilities = Array[int]([2, 4, 4]) xpRewards = Array[int]([10, 2, 3]) dropItemLocationOffsets = Array[Vector2]([Vector2(-75, 6), Vector2(37, 10), Vector2(-37, 10), Vector2(75, 6), Vector2(0, 15)]) [editable path="Interactable"] [editable path="Interactable/ActionMenu"] [editable path="Scavengeable"]