extends Control func _ready(): if OS.get_name() == "Web": %SaveAndQuit.visible = false func _process(delta): if Input.is_action_just_pressed("Esc"): visible = !visible func save(): SaveManager.save_game(true) func _on_return_to_game_pressed(): visible = false func _on_save_and_menu_pressed(): save() GameVariables.return_to_main_menu() get_tree().change_scene_to_file("res://UI/MainMenu/MainMenu.tscn") func _on_save_and_quit_pressed(): save() get_tree().quit() func _on_assist_pressed(): $AssistMenu.visible = true $EscapeMenuButtons.visible = false func _on_assist_menu_close(): $AssistMenu.visible = false $EscapeMenuButtons.visible = true