extends Location func _ready(): if SaveManager.get_save_value("juiceLakeRefilled", false): $JuiceRain.emitting = true $JuiceRain2.emitting = true $JuiceRain3.emitting = true func initialize_entry_locations(): #From Juice Lake Hole entryLocations.append(Vector2(0, 0)) func initialize_camera_limits(): outside = true leftCameraLimit = -440 rightCameraLimit = 440 upperCameraLimit = -310 lowerCameraLimit = 310