~ start if not get_save_value("BeaverLoveQuestStarted", false): Brench: Hello. Sorry but I'm busy writing right now. Brench: Have a good day. => END if DialogueBoxManager.currentSpeaker.novel_check(): => givingLoveNovel if get_save_value("BeaverLoveQuestComplete", false): Brench: Omg did they like it? Brench: If you bring me another of his novels I should have a new tome ready to deliver. => END Brench: Hello do you have something for me? Brench: It doesn't seem like you have anything maybe it got mushed up in the water. Brench: Pleasure to talk to you, though I have work to get back to. => END ~ givingLoveNovel do DialogueBoxManager.currentSpeaker.take_novel() if get_save_value("BeaverLoveNovelDelivered", false): Brench: Omg another novel. Thank you so much for delivering this. Brench: Here I have another tome ready. Please take it to Lammy. else: Brench: omg what is this? o_o Brench: i,,,, please deliver this tome back to him do set_save_value("BeaverLoveNovelDelivered", true) do DialogueBoxManager.currentSpeaker.take_novel() do DialogueBoxManager.currentSpeaker.give_tome() => END