[gd_scene load_steps=4 format=3 uid="uid://c40fkingw57od"] [ext_resource type="PackedScene" uid="uid://d05rvxn1ra08j" path="res://Objects/Scavengeable/Grasses/Grass.tscn" id="1_wrjpu"] [ext_resource type="Texture2D" uid="uid://bfvt4h82k8bsd" path="res://Objects/Scavengeable/Grasses/Sprites/Grass3.png" id="2_n5uu6"] [sub_resource type="SpriteFrames" id="SpriteFrames_ocdq3"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("2_n5uu6") }], "loop": true, "name": &"default", "speed": 5.0 }] [node name="Grass3" instance=ExtResource("1_wrjpu")] [node name="AnimatedSprite2D" parent="." index="0"] position = Vector2(0, -14) sprite_frames = SubResource("SpriteFrames_ocdq3") [node name="Panel" parent="Interactable" index="1"] offset_left = -16.0 offset_top = 61.0 offset_right = 19.0 [node name="Scavengeable" parent="." index="3"] dropItemProbabilities = Array[int]([1, 2, 5]) [editable path="Interactable"] [editable path="Interactable/ActionMenu"] [editable path="Scavengeable"]