[gd_scene load_steps=4 format=3 uid="uid://b7yhs5gnsxbxe"] [ext_resource type="PackedScene" uid="uid://d05rvxn1ra08j" path="res://Objects/Scavengeable/Grasses/Grass.tscn" id="1_m1l5o"] [ext_resource type="Texture2D" uid="uid://dgdga3ng3wjuv" path="res://Objects/Scavengeable/Grasses/Sprites/Grass4.png" id="2_5ggqq"] [sub_resource type="SpriteFrames" id="SpriteFrames_4tpw5"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("2_5ggqq") }], "loop": true, "name": &"default", "speed": 5.0 }] [node name="Grass4" instance=ExtResource("1_m1l5o")] [node name="AnimatedSprite2D" parent="." index="0"] position = Vector2(0, -14) sprite_frames = SubResource("SpriteFrames_4tpw5") [node name="Panel" parent="Interactable" index="1"] offset_left = -21.0 offset_top = 62.0 offset_right = 20.0 offset_bottom = 90.0 [node name="Scavengeable" parent="." index="3"] dropItemProbabilities = Array[int]([2, 1, 5]) [editable path="Interactable"] [editable path="Interactable/ActionMenu"] [editable path="Scavengeable"]