extends SwimmingZone @export var bridge:Node2D func _process(delta): super._process(delta) if bridge != null: if bridge.complete: $SwimmingArea.monitoring = false $SwimmingArea.monitorable = false else: $SwimmingArea.monitoring = true $SwimmingArea.monitorable = true else: $SwimmingArea.monitoring = true $SwimmingArea.monitorable = true