extends Interaction @export var destinationNames:Array[String] @export var destinationLocations:Array[LocationManager.Locations] @export var destinationEntranceID:Array[int] @export var movementVerb = "Walk To" func _ready(): for i in destinationNames.size(): add_action(movementVerb + " " + destinationNames[i], movement.bind(i)) func movement(destinationIndex:int): LocationManager.changeLocation(destinationLocations[destinationIndex], destinationEntranceID[destinationIndex])