extends Quest func _init(): questName = "Beesley's Lime Move" questScale = Quest.Scales.Humble questPointReward = 2 func get_progress_report(): if SaveManager.get_save_value("BeesleyQuestComplete", false): return "QUEST COMPLETE! I watched Beesley do a cool Lime Move! Then I helped him turn back into a bee. Seeing such an awesome maneuver is its own reward." if SaveManager.get_save_value("BeesleyHasLimed", false): return "Find a way to turn Beesley back into a bee" return "Watch Beesley go Lime Mode in the Pigeon Park Maze" func get_completion_message(): return "Rewards You got to see Beesley turn into a lime 2 Quest Points" func get_requirements_report(): return "No Requirements" func is_completed(): return SaveManager.get_save_value("BeesleyQuestComplete", false)