Cow_Life_Sim_RPG/Achievements/AchievementScripts/LevelsII/GardeningAchievement60.gd

8 lines
340 B
GDScript

extends Achievement
func initialize():
achievementName = "Blooming Hoof"
description = "Reach level 60 Gardening"
achievementStickerSprite = load("res://Achievements/AchievementScripts/LevelsII/Sprites/Gardening60Achieved.png")
achievementShadowSprite = load("res://Achievements/AchievementScripts/Levels/Sprites/GardeningShadow.png")