Cow_Life_Sim_RPG/Items/Foods/Fruits/Apple.gd

18 lines
309 B
GDScript

extends Item
func initialize_stats():
itemName = "Apple"
itemDescription = "A slightly larger than normal apple."
itemSprite = load("res://Items/Foods/Fruits/Sprites/Apple.png")
value = 12
weight = 1.1
hardness = 33
edibility = 99
basketPower = 3
basketabilityDifficulty = 58
flammability = 22