Cow_Life_Sim_RPG/Items/Foods/Fruits/Grape.gd

18 lines
307 B
GDScript

extends Item
func initialize_stats():
itemName = "Grape"
itemDescription = "One standard grape. A grape object."
itemSprite = load("res://Items/Foods/Fruits/Sprites/Grape.png")
value = 1
weight = 0.02
hardness = 6
edibility = 100
basketPower = 3
basketabilityDifficulty = 80
flammability = 3