Cow_Life_Sim_RPG/Items/Foods/Fruits/Watermelon.gd

18 lines
326 B
GDScript

extends Item
func initialize_stats():
itemName = "Watermelon"
itemDescription = "Large because water expands under pressure."
itemSprite = load("res://Items/Foods/Fruits/Sprites/Watermelon.png")
value = 30
weight = 15
hardness = 65
edibility = 92
basketPower = 20
basketabilityDifficulty = 65
flammability = 20