Cow_Life_Sim_RPG/Items/Foods/Snack/Pretzel.gd

18 lines
296 B
GDScript

extends Item
func initialize_stats():
itemName = "Pretzel"
itemDescription = "A little salty treat."
itemSprite = load("res://Items/Foods/Snack/Sprite/Pretzel.png")
value = 1
weight = 0.1
hardness = 25
edibility = 99
basketPower = 60
basketabilityDifficulty = 50
flammability = 20