Cow_Life_Sim_RPG/Items/Foods/Snack/Sugar.gd

18 lines
290 B
GDScript

extends Item
func initialize_stats():
itemName = "Sugar"
itemDescription = "Sweet and powerful."
itemSprite = load("res://Items/Foods/Snack/Sprite/Sugar.png")
value = 3
weight = 0.1
hardness = 5
edibility = 100
basketPower = 10
basketabilityDifficulty = 90
flammability = 99