Cow_Life_Sim_RPG/Items/Foods/Veggie/Broccoli.gd

18 lines
293 B
GDScript

extends Item
func initialize_stats():
itemName = "Broccoli"
itemDescription = "A small tree."
itemSprite = load("res://Items/Foods/Veggie/Sprites/Broccoli.png")
value = 20
weight = 1.3
hardness = 45
edibility = 79
basketPower = 35
basketabilityDifficulty = 65
flammability = 80