Cow_Life_Sim_RPG/Items/Glass/Glass.gd

18 lines
315 B
GDScript

extends Item
func initialize_stats():
itemName = "Glass"
itemDescription = "The transformative power of Arson applied to Sand."
itemSprite = load("res://Items/Glass/Sprites/Glass.png")
value = 10
weight = 1.3
hardness = 45
edibility = 5
basketPower = 60
basketabilityDifficulty = 75
flammability = 2