Cow_Life_Sim_RPG/Items/Juice/Juice.gd

20 lines
300 B
GDScript

extends Item
func initialize_stats():
itemName = "Juice"
itemDescription = "Juice"
itemSprite = load("res://Items/Juice/JuiceEssence.png")
value = 1
weight = 1
hardness = 2
edibility = 50
basketPower = 100
basketabilityDifficulty = 99
flammability = 1
itemTypes.append(types.Juice)