Cow_Life_Sim_RPG/Items/Natural/Bones/CrystalBone.gd

18 lines
332 B
GDScript

extends Item
func initialize_stats():
itemName = "Crystal Bone"
itemDescription = "Rare and valuable this is the bone of a crystal!"
itemSprite = load("res://Items/Natural/Bones/Sprites/crystalbone.png")
value = 90
weight = 6
hardness = 99
edibility = 2
basketPower = 70
basketabilityDifficulty = 95
flammability = 5