Cow_Life_Sim_RPG/Items/Natural/Bones/RedbyBone.gd

18 lines
324 B
GDScript

extends Item
func initialize_stats():
itemName = "Redby Bone"
itemDescription = "A brilliant red jewel that is also a bone"
itemSprite = load("res://Items/Natural/Bones/Sprites/redbybone.png")
value = 100
weight = 4
hardness = 100
edibility = 2
basketPower = 70
basketabilityDifficulty = 95
flammability = 45