Cow_Life_Sim_RPG/Items/Natural/Stone.gd

18 lines
297 B
GDScript

extends Item
func initialize_stats():
itemName = "Stone"
itemDescription = "A decent sized rock from a river."
itemSprite = load("res://Items/Natural/Sprites/Stone.png")
value = 7
weight = 3
hardness = 80
edibility = 2
basketPower = 60
basketabilityDifficulty = 60
flammability = 2