Cow_Life_Sim_RPG/Items/Paper/LoveNovel.gd

18 lines
304 B
GDScript

extends Item
func initialize_stats():
itemName = "Love Novel"
itemDescription = "Pages on pages of Beaver Love."
itemSprite = load("res://Items/Paper/Sprite/LoveNovel.png")
value = 12
weight = 30
hardness = 35
edibility = 40
basketPower = 22
basketabilityDifficulty = 10
flammability = 95