Cow_Life_Sim_RPG/Items/Toys/Plushies/GiraffePlushie.gd

19 lines
333 B
GDScript

extends Item
func initialize_stats():
itemName = "Giraffe Plushie"
itemDescription = "Plushie of a giraffe."
itemSprite = load("res://Items/Toys/Puppets/Sprites/Puppet.png")
value = 100
weight = 6
hardness = 1
edibility = 0
basketPower = 99
basketabilityDifficulty = 99
flammability = 0
itemTypes.append(types.Toy)