Cow_Life_Sim_RPG/Items/Toys/WormOnAString/BasketOnAString.gd

23 lines
476 B
GDScript

extends Item
func initialize_stats():
itemName = "Basket on a String"
itemDescription = "Indestructable. Now a basket."
itemSprite = load("res://Items/Toys/WormOnAString/Sprites/BasketOnAString.png")
value = 20
weight = 0.2
hardness = 100
edibility = 0
basketPower = 76
basketabilityDifficulty = 75
flammability = 0
itemTypes.append(types.Basket)
itemTypes.append(types.Unknottable)
itemTypes.append(types.Unjuiceable)
itemTypes.append(types.Unburnable)