Cow_Life_Sim_RPG/Locations/Town/MuseumArea/MuseumArea.gd

16 lines
362 B
GDScript

extends Location
func initialize_entry_locations():
#From Park
entryLocations.append(Vector2(-1025, -70))
#From Museum
entryLocations.append(Vector2(-480, -275))
#From Forest Path
entryLocations.append(Vector2(-730, 500))
func initialize_camera_limits():
leftCameraLimit = -1100
rightCameraLimit = 1100
upperCameraLimit = -525
lowerCameraLimit = 525