15 lines
343 B
GDScript
15 lines
343 B
GDScript
extends Sprite2D
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@export var speed = 100
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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var velocity = Vector2(speed,0)
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var motion = velocity * delta
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position += motion
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