Cow_Life_Sim_RPG/NPCs/HomeArea/ExperiencingHorse/ExperiencingHorse.dialogue

27 lines
809 B
Plaintext

~ start
if DialogueBoxManager.currentSpeaker.eating_check():
Tomato: om nom nom
=> END
Tomato: I love eating tomatoes, what an experience.
Tomato: There are so many ways to experience an item.
Tomato: Eat, drink, behold, burn, weave, play, or caramellize them.
Tomato: Doing something for the first time is what makes an experience.
Tomato: Even watching me eat a tomato could be an experience.
Tomato: By the way, do you have a tomato I could have? Plain only please :)
- yes => attemptTomato
- no => no
~ attemptTomato
if DialogueBoxManager.currentSpeaker.tomato_check():
Tomato: Oh boy!
do DialogueBoxManager.currentSpeaker.eat_tomato()
Tomato: Om nom nom
=> END
else:
Tomato: Hm, I looked through all your stuff and don't see any plain tomatoes.
=> no
~ no
Tomato: Ok have good times :)
=> END