Cow_Life_Sim_RPG/Objects/Beach/Seaweed/Seaweed.tscn

36 lines
1.1 KiB
Plaintext

[gd_scene load_steps=6 format=3 uid="uid://ckklabgbt3kwf"]
[ext_resource type="PackedScene" uid="uid://cujx1a8vwxsj8" path="res://Objects/world_object.tscn" id="1_kp60c"]
[ext_resource type="Texture2D" uid="uid://bpbabrusvgs6m" path="res://Objects/Beach/Seaweed/Seaweed1.png" id="2_de2ro"]
[ext_resource type="Texture2D" uid="uid://baa5i5rage6fd" path="res://Objects/Beach/Seaweed/Seaweed2.png" id="3_eqs8w"]
[ext_resource type="Script" path="res://Utils/PlayOnReady.gd" id="8_c7vrn"]
[sub_resource type="SpriteFrames" id="SpriteFrames_4u6ek"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_de2ro")
}, {
"duration": 1.0,
"texture": ExtResource("3_eqs8w")
}],
"loop": true,
"name": &"default",
"speed": 2.0
}]
[node name="Seaweed" instance=ExtResource("1_kp60c")]
[node name="AnimatedSprite2D" parent="." index="0"]
position = Vector2(0, -23)
sprite_frames = SubResource("SpriteFrames_4u6ek")
frame_progress = 0.248024
script = ExtResource("8_c7vrn")
[node name="StaticBody2D" parent="." index="1"]
position = Vector2(0, 4)
[node name="CollisionPolygon2D" parent="StaticBody2D" index="0"]
visible = false
disabled = true