Cow_Life_Sim_RPG/Objects/Beach/Seaweed/Seaweed3/Seaweed3.tscn

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[gd_scene load_steps=6 format=3 uid="uid://b4hxub33e42b4"]
[ext_resource type="PackedScene" uid="uid://cujx1a8vwxsj8" path="res://Objects/world_object.tscn" id="1_jyv6g"]
[ext_resource type="Texture2D" uid="uid://c50cdb021wb5d" path="res://Objects/Beach/Seaweed/Seaweed3/Seaweed1.png" id="2_wkx3p"]
[ext_resource type="Texture2D" uid="uid://cef16i2nxwbrj" path="res://Objects/Beach/Seaweed/Seaweed3/Seaweed2.png" id="3_ylha5"]
[ext_resource type="Script" path="res://Utils/PlayOnReady.gd" id="4_eqb2t"]
[sub_resource type="SpriteFrames" id="SpriteFrames_6e7n6"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_wkx3p")
}, {
"duration": 1.0,
"texture": ExtResource("3_ylha5")
}],
"loop": true,
"name": &"default",
"speed": 2.0
}]
[node name="Seaweed" instance=ExtResource("1_jyv6g")]
[node name="AnimatedSprite2D" parent="." index="0"]
position = Vector2(0, -20)
sprite_frames = SubResource("SpriteFrames_6e7n6")
script = ExtResource("4_eqb2t")
[node name="StaticBody2D" parent="." index="1"]
position = Vector2(0, 4)
[node name="CollisionPolygon2D" parent="StaticBody2D" index="0"]
visible = false
disabled = true