Cow_Life_Sim_RPG/Objects/Beach/SnakShak/SnakShak.tscn

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[gd_scene load_steps=7 format=3 uid="uid://d0nmlywtmnrjj"]
[ext_resource type="PackedScene" uid="uid://cujx1a8vwxsj8" path="res://Objects/world_object.tscn" id="1_miatg"]
[ext_resource type="Texture2D" uid="uid://cqt1jncqejh1q" path="res://Objects/Beach/SnakShak/SnakShakSideCounters.png" id="2_8xxu6"]
[ext_resource type="Texture2D" uid="uid://c27pmpkej1fjs" path="res://Objects/Beach/SnakShak/SnakShakFrontCounter.png" id="2_a2cxk"]
[ext_resource type="Texture2D" uid="uid://c2fya7dvqvrmx" path="res://Objects/Beach/SnakShak/SnakShakRoof.png" id="4_opn2p"]
[ext_resource type="Texture2D" uid="uid://cckcg8yf3xm0v" path="res://Objects/Beach/SnakShak/SnakShackFloor.png" id="5_wprtv"]
[sub_resource type="SpriteFrames" id="SpriteFrames_05gmo"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_a2cxk")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[node name="SnakShak" instance=ExtResource("1_miatg")]
y_sort_enabled = true
[node name="SnakShakRoof" type="Sprite2D" parent="." index="0"]
position = Vector2(0.5, 10)
texture = ExtResource("4_opn2p")
offset = Vector2(0, -70)
[node name="SideCounters" type="Sprite2D" parent="." index="1"]
position = Vector2(0, -31)
texture = ExtResource("2_8xxu6")
offset = Vector2(0, 6)
[node name="AnimatedSprite2D" parent="." index="2"]
position = Vector2(0, 32)
sprite_frames = SubResource("SpriteFrames_05gmo")
[node name="CollisionPolygon2D" parent="StaticBody2D" index="0"]
polygon = PackedVector2Array(-146, 0, -146, -33, -112, -33, -112, 33, 112, 34, 112, -33, 146, -33, 146, 0, 146, 64, -146, 64)
[node name="SnakShackFloor" type="Sprite2D" parent="." index="4"]
z_index = -1
position = Vector2(0, -16.25)
scale = Vector2(1, 1.08065)
texture = ExtResource("5_wprtv")