Cow_Life_Sim_RPG/Objects/SkillSpecific/Swimming/NoSwimBlocker.gd

18 lines
397 B
GDScript

extends StaticBody2D
class_name NoSwimBlocker
var messageDelay = 0
func _process(delta):
if messageDelay > 0:
messageDelay -= delta
func cow_collided():
if messageDelay <= 0:
var messageString = "You need level " + str(get_parent().swimmingLevelReq) + " swimming to swim here"
MessageManager.addMessage(messageString,
null, "System", Color.BLUE, true, false)
messageDelay = 1.5