Cow_Life_Sim_RPG/Achievements/AchievementScripts/Levels/BuildingAchievement20.gd

8 lines
327 B
GDScript

extends Achievement
func initialize():
achievementName = "Piler"
description = "Reach level 20 Building"
achievementStickerSprite = load("res://Achievements/AchievementScripts/Levels/Sprites/Building20Achieved.png")
achievementShadowSprite = load("res://Achievements/AchievementScripts/Levels/Sprites/BuildingShadow.png")