Cow_Life_Sim_RPG/Achievements/AchievementScripts/Levels/BuildingAchievement40.gd

8 lines
329 B
GDScript

extends Achievement
func initialize():
achievementName = "Stacker"
description = "Reach level 40 Building"
achievementStickerSprite = load("res://Achievements/AchievementScripts/Levels/Sprites/Building40Achieved.png")
achievementShadowSprite = load("res://Achievements/AchievementScripts/Levels/Sprites/BuildingShadow.png")