29 lines
517 B
GDScript
29 lines
517 B
GDScript
extends Node
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signal globalMessage(message)
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var player
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var camera
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var limemode = false
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var talking = false
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var rng = RandomNumberGenerator.new()
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func _ready():
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get_game_variables()
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initialize_steam()
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func return_to_main_menu():
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LocationManager.currentLocation.queue_free()
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func initialize_steam():
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Steam.steamInitEx()
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pass
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func get_game_variables():
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player = get_tree().root.get_node("/root/MainGame/Cow")
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if is_instance_valid(player):
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camera = get_tree().root.get_node("/root/MainGame/MainCamera")
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